An interactive reading experience combining print and digital media.

Design Thinking Process guides this project through Empathize, Define, Ideate, Prototype, and Test & Iterate to create user-centered solutions.
Goal
Create an interactive reading experience that combines traditional book design with digital tools, making reading, listening, and navigating the novel intuitive and engaging.
Methods
Research included studying editorial design, typography, and modern reading behaviors across print and digital formats. This provided insight into how readers interact with text, audio, and reference tools.
Insights
Readers value the tactile experience of printed books but also appreciate digital support such as audio playback, navigation, and annotations. Combining these elements enhances engagement while preserving the essence of traditional reading.
Simplify navigation through the book with a clear and intuitive layout.
Make switching between reading and audio seamless and easy to follow.
Provide helpful reference tools such as highlights, vocabulary, and annotations.
Create a hybrid reading experience that blends traditional print with digital interaction.
Deliverables
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“The design is clean, immersive, and intended to support both traditional reading and digital interaction. Clear typography, navigation cues, and visual hierarchy help readers move seamlessly between text and audio references.”
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By focusing on user needs and simplifying complex flows, the app turns home exchange into a seamless, confident experience.
That Brings Ideas to Life
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